Archive for March, 2013

Experience Integral: Home

Posted: March 28, 2013 in Uncategorized

See on Scoop.itArtful Interventions

See on www.experienceintegral.org

Advertisements

See on Scoop.itThe Eclectic Researcher

Though his is not the only one to say so, of course, according to  Jungian analyst Jerome Bernstein (2007) in his revolutionary book Living in the Borderlands: The Evolution of Consciousness and the Challenge of Healing Trauma, humankind has experienced a massive split from our sacred roots in nature.

 

As a result our egos have become overspecialized and lopsided, severing our ability to connect with the dimension of the sacred forces which nature embodies. Bernstein refers to the need for a massive compensatory shift in evolution that will help us regain balance and wholeness, action that will pull us “back from the brink of self-extinction” (p. 13). Bernstein’s hypothesis is firmly based on believing that everything that exists, both animate and inanimate “has within it a spirit dimension and communicates in that dimension to those who can listen” (p. 8).

 

In the book, Bernstein coins a new term, “Borderland”, which he defines as the arena in which the “overly-rational westernized ego is in the process of reconnecting with…(Click title to continue reading)

See on www.depthpsychologylist.com

See on Scoop.itThe Eclectic Researcher

In his 2006 book Cosmos and Psyche: Intimations of a New World View, Rick Tarnas suggests that the western mind has catapulted us away from a fundamental cosmos where everything was ensouled, alive, and animated by meaning and archetype.

 

Our modern mindset is, instead, to attempt to control and manipulate our environment, making us the active subject in any interaction, and the things we see around us the passive object. Tarnas suggests “disenchantment” refers to the way the world is objectified, thereby denying subjectivity.

 

“Objectification,” he contends, “denies to the world a subject’s capacity to intend, to signify intelligently, to express it’s meaning, to embody and communicate humanly relevant purposes and … (Click title to keep reading)

See on www.depthpsychologylist.com

See on Scoop.itArtful Interventions

The concept of The Room is somewhat unprecedented, as it is focused solely on opening complex puzzle boxes. While the pseudo-mechanical contraptions are reminiscent of discrete puzzles found scattered throughout adventure games like Myst, the puzzles in The Room are not nested within a broader world. Instead, the puzzle boxes are all there is to see.

Rachel Lovie‘s insight:

Article about the design process of this beautiful iPad game…worth reading regardless of whether or not you are into games – the point is that paying attention to the user’s experience is at the heart of all good design. 

Here the designers have taken into consideration what amounts to Gregory Bateson’s theory of learning.

A thoughtful game design which is delightful to play. 

See on uxmag.com

See on Scoop.itArtful Interventions

Combining projection mapping and a pop-up book, Marco Tempest tells the visually arresting story of Nikola Tesla — called “the greatest geek who ever lived” — from his triumphant invention of alternating current to his penniless last days.

See on www.ted.com